Poker Night At The Inventory Heavy Lines

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Poker Night at the Inventory
Poker Night at the Inventory cover. Characters (l–r): Tycho Brahe, Max, the Heavy Weapons Guy, Strong Bad
Developer(s)Telltale Games
Publisher(s)Telltale Games
Composer(s)Jared Emerson-Johnson
EngineTelltale Tool
Platform(s)Microsoft Windows
Mac OS X (10.5x to 10.7.x [1])
ReleaseNovember 22, 2010
Genre(s)Adult's Card game
Mode(s)Single player

Poker Night at the Inventory is a poker video game developed by Telltale Games. It features four characters: Tycho from the Penny Arcade webcomic, Max from the Sam & Max franchise, the RED Heavy from Team Fortress 2, and Strong Bad from the Homestar Runner web series. The game was released on November 22, 2010.[1]

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Poker Night at the Inventory is a crossover game from Telltale Games featuring Strong Bad, Max, Tycho and the Heavy engaging the 'Player,' a mysterious new challenger, in a game of Texas Hold'Em poker. Poker Night at the inventory: Heavy and Tycho 'You have woman?' By AnimeFreak0000. Poker Night at the Inventory - About drinks by Tim Timsen. Claptrap in Poker Night 2 - Funny Lines by outsidexbox. Load more Language: English Location: United States Restricted Mode: Off. Specific Tips: Poker Night at the Inventory. In order to win one of the new unlockable goodies (or baddies, depending on your taste.), one of your four fictional opponents must place it up as a collateral wager. Whenever you start a new tournament (this is the only game type), there is a chance Max, Strong Bad, Heavy. Nov 23, 2010  Poker Night but Heavy STOPS ME FROM WINNING! - Duration: 11:19. MediExcalibur2012 78,068 views. Strip Poker Night at the Inventory Primary designer and coder: Joseph Kantel Characters: click the Credits button on the character screen to see author and artist information. Poker Night at the Inventory is a 2010 PC crossover poker game developed and released by Telltale Games. While the game is, simply, just Texas Hold 'Em, the real experience is the game's offbeat character cast; comprised of Max ( Sam and Max ), Strong Bad ( Homestar Runner ), Heavy Weapons Guy ( Team Fortress 2 ), and Tycho Brahe ( Penny Arcade ).

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Plot[edit]

The Inventory is a secret club built underneath a video game storage warehouse. It was established in 1919, after a first draft of the 18th Amendment was acquired by a group of connected gamblers. It was discovered that it could not only outlaw libations, but games and amusements that could decrease the productivity of the national workforce. Despite this never coming to pass, the club has existed since in secret, just in case Congress tried to set prohibition into law. As a newcomer, the player competes in a friendly game of Texas Hold'emPoker with Max of Sam & Max, Strong Bad from Homestar Runner, Tycho from Penny Arcade, and the Heavy from Team Fortress 2. The player is first greeted by Reginald Van Winslow, former captain of the Screaming Narwhal, and sidekick to Guybrush Threepwood in Tales of Monkey Island. He explains the back story of the Inventory, and raises the blinds in game.

Gameplay[edit]

Gameplay of Poker Night at the Inventory showing the player winning a showdown with Max with a straight. Strong Bad and the Heavy have folded and Tycho has busted out. Strong Bad is saying to the player, 'Nice hand, gigantic cheater.'

Poker Night is a computer-based Texas Hold 'Em poker simulation between the player as an unseen participant and the four characters, Max, Tycho, The Heavy, and Strong Bad. Each player starts with a $10,000 buy-in and stays in the game until they are broke, with the goal of the player being the last player standing. The game uses no-limit betting and a gradually-increasing blind bets over the course of several rounds. Randomly, one of the four non-playable characters will not be able to front the money but will offer one of their possessions as buy-in for the game. The player can win these items as Team Fortress 2 unlockable equipment only if he or she is the one to bust that non-player character out of the game. The game keeps track of the player's statistics over the course of several games, and by completing certain objects (such as number of hands or games won) can unlock different playing card or table artwork to customize the look of the game.[2]

Development[edit]

On May 15, 2009, Telltale Games started a survey which was meant to gauge fan reaction to a sequel to Telltale Texas Hold'em.[3] While the team liked the deep conversations that the characters in the original game had, they decided to not go down the same path for the new game, using recognizable licensed characters rather than original 'generic' ones.[4]

Poker Night grew out of an idea from Telltale employees, wondering 'what video characters do when they're not 'on the clock' in the games we play', according to Telltale CEO Dan Conners.[5] From there, they pitched the idea to other companies in the industry and were able to work out which characters they would be able to include.[5] Telltale considered how the four characters would interact with each other, developing dialog, banter, and reactions to certain plays.[6] The characters, they decided, would be fully voiced, and would have distinctive tells and dynamic responses that would manifest themselves as the game progressed.[5] Conners stated that the goal was to create the experience of 'hanging out with their virtual buddies, shooting the breeze and playing a good game of poker'.[6] Telltale is considering a potential series based on this game using different characters in the future, but would need to see sales exceeding 100,000 to 200,000 units to make it feasible.[6]

Telltale Games have had previous experience working with several of the characters. Two of Telltale's episodic adventure series include three seasons of Sam & Max and Strong Bad's Cool Game for Attractive People based on the Homestar Runner web series; both were developed in conjunction with the original creators, Steve Purcell[7] and The Brothers Chaps,[8] respectively. The appearance of Max and Strong Bad in Poker Night are based on the three-dimensional models from these games. The company's team were also fans of Valve's Team Fortress 2, including creating an informal team to participate in a competition between several game development studios; Telltale offered to create unique items based on Sam & Max to be given as a bonus gift for those who purchased the third season of Sam & Max through Steam, and formed a friendly working relationship with Valve as a result.[9]

Telltale aimed to make the game dialog-centric between the four featured characters. To that end, they created a large amount of dialog for each character and possible interactions between the characters; according to Jake Rodkin, Telltale's graphic designer, they wrote more lines of dialog for the game than a typical Sam & Max adventure episode.[2] Telltale always wanted to respect the original characters and worked with the individual creators and studios to improve the lines; they previously had gotten similar input from Matt Chapman for Strong Bad, while Jerry Holkins was extremely helpful to refine Tycho's character based on Telltale's draft dialog.[2][10] The developers also wanted to avoid any forced interactions, and instead developed what they felt were natural relationships: Tycho dislikes Strong Bad while getting along well with Max, while the Heavy looks upon Strong Bad as a tiny Heavy.[2] The characters are also written to be somewhat cognizant of their nature; according to Rodkin, Tycho and Strong Bad are aware of their video game nature, while Max is ambiguous and the Heavy remains blissfully unaware of his death-and-respawning cycle, simply attributing his memories of dying over and over again as dreams.[11]

Poker Night is the first game to include a voice artist for Tycho; provided by voice actor Andrew 'Kid Beyond' Chaikin. The other three characters are voiced by their current voice actors: Max by William Kasten, Heavy by Gary Schwartz, and Strong Bad by Matt Chapman. The game uses existing 3D models for Max, Heavy, and Strong Bad, while Tycho's is built from scratch; at the time of the game's announcement near the Penny Arcade Expo, Telltale was still working on refining Tycho's model, though it was briefly seen during their Make a Scene panel at PAX.[12][13]

The game was teased by Telltale Games a week prior to its official announcement through a short video on GameTrailers TV, showing the silhouettes of the four characters' official art.[14] The game was officially announced by Telltale Games on September 2, 2010, the eve of the 2010 Penny Arcade Expo.[6] Players who have also purchased Team Fortress 2 will be able to unlock unique items based on the four respective franchises within that game through progress in Poker Night; a special poker visor for Team Fortress 2 was also available for those that pre-ordered the game.[15]

Reception[edit]

The game received favorable reviews.

Poker Night At The Inventory 2 Download

Reception
Aggregate score
AggregatorScore
GameRankings79.60%
(5 reviews)
[16]
Review scores
PublicationScore
GamePro4/5
IGN8/10
Lines

Sequel[edit]

On April 1, 2013, Telltale officially announced a sequel, titled Poker Night 2, featuring Brock Samson from The Venture Bros., Claptrap from the Borderlands series, Ash Williams from The Evil Dead franchise, and Sam from Sam & Max as opponents. GLaDOS from the Portal series serves as the dealer. Other characters such as Max from Sam & Max, the Aperture Science turrets from Portal, and Mad Moxxi and Steve the Bandit from Borderlands make non-playable appearances.[17] The game was released on Steam, Xbox Live Arcade and PlayStation Network in late April 2013.[18]

References[edit]

  1. ^'A Release Date. Poker Night Has One'. Telltale Games. November 18, 2010. Retrieved November 18, 2010.
  2. ^ abcdHerring, Will (September 6, 2010). 'PAX 2010: Poker Night at the Inventory'. GamePro. Archived from the original on September 12, 2010. Retrieved September 6, 2010.
  3. ^'Telltale Texas Hold'em 2 no'. The International House of Mojo. May 15, 2009. Retrieved May 29, 2013.
  4. ^'How Evil Dead, Venture Bros. and Borderlands ended up at the poker table'. Polygon. May 7, 2013. Retrieved May 29, 2013.
  5. ^ abc'Telltale Announces the Citizen Kane of Poker Games' (Press release). Telltale Games. September 2, 2010. Retrieved September 3, 2010.
  6. ^ abcdMastrapa, Gus (September 3, 2010). 'Gamer Icons Talk Trash in Poker Night at the Inventory'. Wired. Retrieved September 3, 2010.
  7. ^Harold, Charles (October 19, 2006). 'Dog and Rabbit Redux, and a Killer to Search Out'. New York Times. Retrieved September 6, 2010.
  8. ^'Interview With the Brothers Chaps'. IGN. April 14, 2008. Retrieved September 6, 2010.
  9. ^'SnM + Steam = BFF'. Telltale Games. April 15, 2010. Retrieved April 15, 2010.
  10. ^'Poker Night at the Inventory'. Penny Arcade. November 24, 2010. Archived from the original on November 25, 2010. Retrieved September 24, 2016.
  11. ^Rodkin, Jack (September 3, 2010). 'Poker Night at the Inventory (some sort of crossover game?.)'. Telltale Games. Retrieved September 6, 2010.
  12. ^Rodkin, Jack (September 3, 2010). 'Poker Night at the Inventory (some sort of crossover game?.)'. Telltale Games. Retrieved September 6, 2010.
  13. ^CyricZ (September 7, 2010). 'Make a Scene With Telltale at PAX 2010' – via YouTube.
  14. ^Thompson, Mike (August 28, 2010). 'Telltale Trailer Hints At Greatest Adventure Crossover Ever'. The Escapist. Retrieved September 3, 2010.
  15. ^'Telltale Games : Home Page'. Telltale Games. November 3, 2010. Retrieved November 3, 2010.
  16. ^'Poker Night at the Inventory'. GameRankings. Retrieved November 24, 2010.
  17. ^Neltz, András (March 28, 2013). 'Rumor: Leaked Poker Night At The Inventory 2 Screenshots Reveal The Game's Cast'. Kotaku. Retrieved March 28, 2013.
  18. ^'Ash, Claptrap, Sam and Brock Samson Ante Up for Poker Night 2'. Kotaku.com. Retrieved October 4, 2013.

External links[edit]

  • Poker Night at the Inventory on IMDb
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Poker_Night_at_the_Inventory&oldid=925700881'

Deletion

Oppose This is related to TF2 for multiple reasons above and beyond other games that have had tie-ins in the past:

  • It stars a character from TF2 in an active and integral role
  • It provides several items for TF2 directly through gameplay

--STUART 23:13, 19 November 2010 (UTC)

Again, all of which are covered by other articles. There is a reason this article didn't exist until you made it. FlotsamX 23:14, 19 November 2010 (UTC)
Once the game comes out on Monday there will be information unique to the game that won't fit on those articles. It deserves a stub as much as Source Filmmaker. --STUART 23:16, 19 November 2010 (UTC)

Considering how close the release is, and the fact that the items JUST got added to the game files, I'd say at least leave it here to be expanded on after release. --Wing Dairu 02:05, 20 November 2010 (UTC)

Support: I'd say link to the wikipedia article like in Hammer Editor. There's nothing we can say about it that wikipedia won't. For the items we just leave the nav in there. --CruelCow(talk) 23:33, 19 November 2010 (UTC)

Support It's been discussed already, Poker Night is to be a passing mention on the Heavy's page and the items currently have their own articles.There's really no need to be creating a page when it's already been said that there won't be one. Unless the admins change their mind, I support deletion. Satorifan 04:23, 20 November 2010 (UTC)

Support No need for an article about a separate game. It's not a TF2 game. It is simply borrowing assets. Moussekateer 04:26, 20 November 2010 (UTC)

Poker Night At The Inventory Heavy Lines 2017

Support I don't see a point, we might as well create a page for L4D, worms and anyother game if we're going to have article for poker night Drakaenae 04:46, 20 November 2010 (UTC)

Neutral While I see your point no class was a main character in those games. --Jordan 06:24, 20 November 2010 (UTC)

Support I'm all for delete this, unless we find out it brings some more relevant information about TF2's world that can justify a specific article. Which, honestly, I highly doubt. Let's wait some days.--Kid Of The Century 08:12, 20 November 2010 (UTC)

Support i don't think we need this. the folk over at the homestar runner wiki don't have an entry. so i don't quite think we need one either HyenaDip 17:52, 20 November 2010 (UTC)

Support With a link to the wikipedia, we dont need to make an article for this game. Sr Domi 23:13, 20 November 2010 (UTC)

Oppose I am in favor of having a Poker Night page in the wiki.The page does not have to be all inclusive of every detail of the game, that is the ground of the TTG wiki. We can have general information regarding the game and why it is relevant to TF2. (Heavy Weapons Guy) I suggest this page should be, more or less, a landing page where the other wiki's characters can be linked to.
I do, however, agree with previous sentiments that Poker Night is not our game, so we should not parent the information. We should instead support the game, because there are some facts that we can not avoid:

  • The Heavy Weapons Guy is a character from our game.
  • The TF2 development team is also supportive of Poker Night.
  • Homestarrunner and Sam & Max wikis both have pages regarding Poker Night. (This is not saying, 'They are doing it we should too!' But rather stating that we could appear non-supportive of the game.)

– Shawnathan(talk) 14:55, 23 November 2010 (UTC)

Support Its a game thats not TF2, this is a TF2 wiki. It should not be here Natemckn 14:01, 23 November 2010 (UTC)

Support per CruelCow. --Leftism 14:05, 23 November 2010 (UTC)

Oppose There's a bunch of non-canon TF2 stuff and backstory in Poker Night. If we only focus on the Heavy's role, it wouldn't be unrelated. Have pictures of Heavy's board, maybe pictures of his deck, stuff like that. I know I'm curious what Heavy's table in the game looks like, and this would be the spot I would assume to find this information Balladofwindfishes 15:09, 23 November 2010 (UTC)

Neutral The Heavy and the items from the game are the only things really tying PNatI to TF2; if nothing else, I think that a subsection could be devoted to this in the Heavy's article along with information such as encounters the Heavy has had in-game with other TF2 characters (nothing really specific though). ButteredToast 15:19, 23 November 2010 (UTC)

Oppose It's relevant. Who cares if it's a separate game, so is TFC, but it shares traits with TF2, so does this, even more so than Tfc in some ways since it is tied into TF2's drop system. What harm is there in having the page?Crap 15:41, 23 November 2010 (UTC)

Oppose Many gaming wikis have articles on the Smash Bros. series if they're represented in it; this is a very similar situation. ToomaiGlittershine 16:57, 23 November 2010 (UTC)

A question on the characters

  • uhh , i don't know if this would go right here to ask this but the other places specified don't seem to cover it; but what I'm asking is this, do the characters seem to anyone like they have their own poker play style? I find the Heavy to be like a 'act first think later' kind of player, and Strongbad to be a 'Wild Card' of sorts. I just want to know if anyone notices this in the game..?--Awesome Weegee 11:21, 23 November 2010 (UTC)
    • Quite a few people have noticed that on the various forums. No idea if it's article-material though.--Jetamo 11:07, 24 November 2010 (UTC)

Responses

May I suggest we make a page something like.. Heavy Poker Night responses? So we could document all the stories etc. --Jetamo 11:04, 24 November 2010 (UTC)

Until we hear otherwise, Poker night is non-canon. Any dialogue from it doesn't belong on the wiki. But feel free to compile them on a talk page if you want, I've seen some people do that. Moussekateer 11:06, 24 November 2010 (UTC)

Content from Poker Night

I have successfully extracted all the content from the .ttarch files of Poker Night, including textures, voices, music, etc. Since this is Telltale property, I am assuming unless otherwise specified or ok, we should not be using this content on the wiki? Ventus 19:39, 24 November 2010 (UTC)

Alright, I currently found all the music in OGG Vorbis format. The voice files for the character's lines are in .vox files, which if I found right, are to be WAV + transcript (essentially, the subtitles). Once I figure that out, I'll convert all the lines of the Heavy first. All the .vox files are randomly named, so finding an exact situational voice clip (i.e. where Heavy talks to Strong Bad as Tiny Heavy) may be difficult. Ventus 20:56, 24 November 2010 (UTC)
Glad to hear that. I really want to get some of those Heavy sound files, considering there hasn't been any new recorded heavy lines in over 2 years. --Stevoisiak 19:33, 27 November 2010 (UTC)
Can you get the files for all the other characters too? I need them for the Poker Night Wiki. hereGuybrush20X6 22:53, 27 November 2010 (UTC)
If you can come on IRC and contact myself (usually 'ventu5' since freenode nick 'ventus' is already taken) or Tele-viper, we can guide you guys through decrypting your files. If not, I already have all the music (in OGG) and voice files (4000 of them, which includes every character, in .WAV) packaged in a zip that I can privately link you in a message. I can also do the textures or models as well. You can also go to my userpage and friend me on Steam if you prefer it rather than IRC. ventustalk 17:16, 29 November 2010 (UTC)
Could you PM them to me, thanks? Then I can add them to the PNatI with a similar settup to what we've got here with the responces pages. Guybrush20X6 20:59, 30 November 2010 (UTC)

Need some help here!

I was trying to add tables to the top of the character pages on the Poker Night Wiki but it looks pretty wonky. Can someone help me sort it out? Heres the page I need help with.Guybrush20X6 12:53, 18 January 2011 (UTC)

Poker Night At The Inventory Items

missing Ace Cards images

Poker Night At The Inventory Heavy Lines Lyrics

hi, i like these images of the poker cards, but there's still missing deck cards, the Ace cards, the ones with the A, can we put some images of those Ace cards Villager3056 (talk) 04:22, 3 August 2014 (PDT)

Poker Night At The Inventory Download Steam

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